formerlytomato@lemmy.sdf.org to Linux Gaming@lemmy.worldEnglish · 2 天前How is GOG Galaxy Still Not On Linux?notthesolution.substack.comexternal-linkmessage-square73fedilinkarrow-up1417arrow-down14
arrow-up1413arrow-down1external-linkHow is GOG Galaxy Still Not On Linux?notthesolution.substack.comformerlytomato@lemmy.sdf.org to Linux Gaming@lemmy.worldEnglish · 2 天前message-square73fedilink
minus-squareokamiueru@lemmy.worldlinkfedilinkEnglisharrow-up5·edit-21 天前If you’re on Linux, you have a lot more options to affect the system. You could try running Heroic Launcher through trickle: https://unix.stackexchange.com/questions/34116/how-can-i-limit-the-bandwidth-used-by-a-process Ideally this would be implemented on the client side, i.e. Heroic Launcher, but there seems to some challenges in making that happen: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/issues/597
minus-squareiusearchbtw@lemm.eelinkfedilinkEnglisharrow-up1·4 小时前bit late to this, but trickle doesn’t work because heroic spawns new downloader processes unaffected by trickle’s limits
If you’re on Linux, you have a lot more options to affect the system. You could try running Heroic Launcher through
trickle
: https://unix.stackexchange.com/questions/34116/how-can-i-limit-the-bandwidth-used-by-a-processIdeally this would be implemented on the client side, i.e. Heroic Launcher, but there seems to some challenges in making that happen: https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/issues/597
bit late to this, but trickle doesn’t work because heroic spawns new downloader processes unaffected by trickle’s limits