Unity users having fun with Godot: Area3D can have local gravity - and other fun revelations - eviltoast

The past days the timeline of Unity user passivestar has been very enjoyable as they try out Godot and make many exciting discoveries about the engine (and bugs that they create issues for). They might also find something new that an experienced Godot user did not know before.

Alternative link via nitter: https://nitter.net/passivestar_/status/1704435403606864036