Godot: The Good, the Bad, and the Ugly - eviltoast

this seems a well-argued article to me the ‘General directionless development’ seems the most concerning point, I don’t think the ‘let’s go with what the community ask\want’ model is gonna work in the end.

what do you think?

  • TsarVul@lemmy.world
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    1 year ago

    Fucking exactly. And here to finish my article, a person that called Godot a “scrappy little engine” built by a “gameplay engineer”.

    Godot is obviously not a flawless diamond placed behind museum glass, but don’t give me this bullshit that this article is written solely in the name of technical due diligence.