Final Fantasy 7: Ever Crisis turns Square Enix's best into an avalanche of money-grabbing tactics - eviltoast

Ever Crisis is an avalanche of microtransactions and frustrating mobile design that makes one of Square Enix’s greatest achievements a miserable experience.

Right from the off, Ever Crisis pelts you with materials, quests, and bonuses. There are daily login popups, a premium hunt, a special shop with limited items, special weapon draws. The shop has special packs of legendary or epic items, multiple reward passes, memory packs, daily packs of items, and packs of Red Crystals - used as an in-game currency. At the bottom is a section for items purchased with Gil, a currency gained through completing missions, but these are barely useful.

Prices vary on these packs from £1.99 to £69.99, with some purchasable with Red Crystals. Red Crystals range from £2.99 to £69.99 for a bunch. The Monthly Legendary Bundle Pack, for instance, costs 5000 Red Crystals, which would require spending £39.99 on 6200 Red Crystals. The Premium Hunt Season Pass is £12.99, which rewards players with items and vouchers for more items.

  • Broken_Monitor@lemmy.world
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    1 year ago

    Unsurprising. They already split remake up to milk more money out of long time fans, and now they’re doubling down on the mobile market. I remember long wishing for a remake and now I want my wish back. DAMN YOU MONKEY’S PAW!!!

  • MentalEdge@sopuli.xyz
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    1 year ago

    I weep for all the talented people working under squenix. They seem determined to squeeze blood from a rock, shattering it into a thousand tiny shards, few of which are worth paying for anymore.

  • Noite_Etion@lemmy.world
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    1 year ago

    Nobody can milk their fans like Square Enix can.

    Heard about a FFX remake being developed… ehh you can keep it.

  • stopthatgirl7@kbin.social
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    1 year ago

    I tried playing it because a friend recommended it, and I barely lasted 3 days with it. It is a complete waste of time - you don’t even play it; it plays itself. The games are a Cliff’s Notes version of the original games. I got to it telling me I had to pay to upgrade my weapons past level 30, and I was done.

    • Bilbo Baggins@hobbit.world
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      1 year ago

      If I so much as see a daily reward or a separate currency or an in game store, it gets uninstalled. Those things are guarantees that it sucks.

  • pastabatman@lemmy.world
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    1 year ago

    I have room in my life for exactly one gacha game, which I don’t spend money on. Sometimes this is a fun little distraction, even though progress is slow without buying currency. This is how I felt about Record Keeper before they shut down the global version. I love FF7 so I’m giving this a shot, but it’s been a week and I’m struggling. There are so many superimposed mechanics that it feels like a new player starting a free to play game at year 5 or 6 of its life, after they’ve steadily added new mechanics, currencies, and other powercreep for years. But it hasn’t been out for years, it’s been out for a week and there are already so many things to keep track of. It feels like work.

    Also, the “automatic” battle AI is VERY good. Better than I am. And you can double the speed so the battles go quicker. At first I was relieved because it meant I didn’t have to pay attention while grinding, but why am I doing this at all if I’m not even playing it?

  • SickDisturbence@lemmynsfw.com
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    1 year ago

    Yeah I tried playing it this weekend. The very beginning was amazing and nostalgic, but as soon as I finished the opening mission I was bombarded with all the deals and packs and unlocks… I went from excited to feeling sick to my stomach over the amount of bait I had to dismiss before I even saw the main mobile landing page for the first time. I haven’t opened it since.

  • quams69@lemmy.world
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    1 year ago

    I saw “for android and osx” in the first few seconds of the trailer and closed out