BioWare has reportedly lost at least half its staff, with fewer than 100 people left and the studio a ghost of its former self - eviltoast
  • Scrubbles@poptalk.scrubbles.tech
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    9 days ago

    EA doesn’t know how to predict a single player game’s sales figures then gets mad when their crazy high expectations are met with only a merely slightly profitable game instead of wildly. Kills the studio rather than learning from mistakes.

    Meanwhile GTA 6 is one of the most anticipated games of the decade and other single player studios are thriving. Hm what is the difference, what could it be?

    • lazynooblet@lazysoci.al
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      9 days ago

      Odd you cited GTA6 in relation to single payer. GTA5 single player is a great experience but it’s popularity and success is largely attributed to the multi player elements.

      • Grimy@lemmy.world
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        9 days ago

        GTA 5 sold for 800 million in the first day as a single player game. The multiplayer only shipped a whole year later. GTA 5s single player was a cut above the rest at the time.

          • Grimy@lemmy.world
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            9 days ago

            My point is that it was the highest grossing game of all time within a week and none of that was because of multiplayer. It’s longevity is due to muliplayer but it was already stupidly popular before that.