Sep 14 - Nintendo Direct MegaThread - All Announcements, with Youtube Links and Release Dates! - eviltoast

Direct Link: https://www.youtube.com/watch?v=ecsVny3ebQ0

Announcements In order announced:

I liked the Direct, even though new announcement for first party were pretty much all remakes, but since Switch is my first Nintendo console, I loved all those announcements.

What do you all think about it?

  • kibiz0r@midwest.social
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    1 year ago

    I feel ya, but consoles are a different beast.

    Reasonable people can debate how the pricing should be structured, especially when it comes to online functionality that doesn’t even take a penny of Nintendo’s server budget…

    But I don’t think it’s reasonable to expect zero cost at all, when:

    • Console manufacturers have an unavoidable incentive to sell hardware at a loss (even without factoring in the platforming costs+risks) and make up for it in software sales and add-on services
    • …and they suffer the reputation hit if any of their offerings are not up to par, in a way that e.g. Windows does not, so they have an unavoidable interest in monitoring and triaging issues with games
    • …and networked components tend to be the most sensitive and most traceable part of any software system
    • …and scaling issues tend to be a cross-cutting concern that a third-party vendor who isn’t intimately familiar with the client codebase can affordably help with

    It’s just part of the deal you make when you sign up for a walled garden. You get certain guarantees, but only if you pay for the relevant package. You can’t have it both ways – getting the benefit of first-party backing while enjoying the freedom of a purely third-party environment. It’s like a cruise ship that doesn’t let you bring your own alcohol.

    • Kecessa@sh.itjust.works
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      1 year ago

      Windows doesn’t offer the service that connects Counter Strike players together, Valve does, and they do it for free and they offer it for first and third party games and they suffer the reputation hit if the service doesn’t work (possibly even worse because at least with consoles you potentially have a physical copy as a backup to play with, which isn’t a possibility with always online games on Steam).

      Nintendo gets a cut on all software sold on their consoles, they get all profits from first party software, they don’t tend to be the manufacturer that sells at the biggest loss (if at a loss at all), but people are still defending their choice to lock basic functionalities behind a paywall…