If those devs didn't have the extra time to be creative, we might not have gotten this classic. - eviltoast
  • bamboo@lemmy.blahaj.zone
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    3 days ago

    There was a controller layout for Goldeneye and Perfect Dark where you used two N64 controllers, so you had two analog sticks and two Z buttons. It was extremely awkward to use A or B to cycle through weapons or open doors because of the button placement, but Goldeneye was actually the first two-thumbstick FPS game I played.