The Unity Games That Could be Impacted Most by Controversial Fees, From Silksong to Cult of the Lamb - IGN - eviltoast
  • Maestro@kbin.social
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    1 year ago

    There were no recurring expenses per-install under the old terms. The only expense was your own, per-developer expense. Als long as you had developer seats you could ship infinite units at no cost. Unity has often said that they were never going to change that. But that was just a pinky promise and wasn’t actually in their terms.