The Unity Games That Could be Impacted Most by Controversial Fees, From Silksong to Cult of the Lamb - IGN - eviltoast
  • niisyth@lemmy.ca
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    1 year ago

    Not necessarily since different toolsets have different logic operators and transformers and the logic isn’t always 1-1. I’ve moved enough code from even the same language but different implementations, nothing to say of entirely different system and languages.

    Speedruns show how much of a bodge jobs a lot of games are and how much they could be broken.