Starfield update 1.7.29 released. Information about FOV slider/brightness/contrast/HDR settings + Nvidia DLSS support on PC coming in future updates - eviltoast

*CRAP lol it was pointed out that the FOV/brightness/DLSS stuff will come in FUTURE updates. I really should have waited to see the update in action before posting that original title. Was confused at why I couldn’t find the settings. Sorry for anyone that got confused by me :(

First, an enormous thank you to all of you playing Starfield and your support. We are absolutely blown away by the response and all you love about the game. We’re also reading all your great feedback on what you’d like to see improved or added to the game. This is a game we’ll be supporting for years and years to come, so please keep all the feedback coming! Even if we don’t get to your requests immediately, we’d love to do it in the future, like city maps. Our priority initially is making sure any top blocker bugs or stability issues are addressed, and adding quality-of-life features that many are asking for.

This first update is a small hotfix targeted at the few top issues were are seeing. After that, expect a regular interval of updates that have top community requested features including: Brightness and Contrast controls HDR Calibration Menu FOV Slider Nvidia DLSS Support (PC) 32:9 Ultrawide Monitor Support (PC) Eat button for food!

We’re also working closely with Nvidia, AMD, and Intel on driver support, and each update will include new stability and performance improvements. Additionally, we are working on our built-in mod support (Creations) that will work across all platforms similar to what we’ve done with Skyrim and Fallout 4. This full support is planned to launch early next year. Until then, we know our PC community is already very active in the modding space and if you have any feedback on how we can make this better, please let us know . Modding and creating in our games will always be a vital and important part of who we are, and we love seeing the community get off to such a strong start. Keep the feedback coming, we really do read it all, and thank you all again for taking this journey with us!

Bethesda Game Studios

  • froggers@lemmy.world
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    1 year ago

    wow an FOV slider. was not expecting them to add a basic function to the game.

      • Neato@kbin.social
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        1 year ago

        Opening section being about settings menu was a godsend.

        Laura K Buzz has Access-Ability which is about settings and how accessible a game is, which has a strong overlap with things like FOV, but it’s more industry focused on new development and trends and less of a game-by-game review.

    • Mr_Buscemi@lemmy.blahaj.zoneOP
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      1 year ago

      Turns out I jumped the gun. This was only for some general bug fixes… They had the actual update info at the bottom of the page and everything above it was info about future updates. I fixed the title to address what they actually said in the post.

      Now I’m more annoyed that they still don’t have FOV/brightness settings.

    • WarmSoda@lemm.ee
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      1 year ago

      They haven’t even added any of the basic functions in the game yet. None of those are in this patch lol

      Let’s release a game without Options

      • CitizenKong@lemmy.world
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        1 year ago

        And once again with Bethesda, it pays off to wait six months to a year to play one of their games. Not only will the game be cheaper, but actually finished, plus have a ton of mods making it even better.

      • froggers@lemmy.world
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        1 year ago

        I always do. In Bethesda games, I like to have it around 90. It’s nice to have an actual slider instead of having to change it in the console, or having to download a mod for it. Just think of it as an accessibility feature, that you won’t not use but others might.

      • Neato@kbin.social
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        1 year ago

        Most modern games set it between 70-90 and which is acceptable for most. in FPS game some people can have motion sickness with smaller FOV. Seeing as the FOV is adjustable in the .ini, it’s a user-accessibly setting. They just didn’t bother programming a UI element for it.

        • thesprongler@lemmy.world
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          1 year ago

          The thing I don’t get is this would be what, one person’s afternoon to implement and another to test? Why not take that time and ship with it?

    • Delusional@lemmy.world
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      1 year ago

      So ridiculous that it isn’t already there and the fov command doesn’t work as well like all previous Bethesda games have.

  • doctorism@artemis.camp
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    1 year ago

    This first update is a small hotfix targeted at the few top issues were are seeing. After that, expect a regular interval of updates that have top community requested features including: Brightness and Contrast controls HDR Calibration Menu FOV Slider Nvidia DLSS Support (PC) 32:9 Ultrawide Monitor Support (PC) Eat button for

    To be clear, the hotfix doesn’t address any of the issues. Those apparently might be added in later updates.

    • Mr_Buscemi@lemmy.blahaj.zoneOP
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      1 year ago

      Oh crap. You are right. I’m editing the title now. I had just launched the game after it updated and couldn’t find it.

      I’ll change it to say future updates will address those things. Thanks for catching that.

    • Neato@kbin.social
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      1 year ago

      HDR Calibration menu? I didn’t think Starfield even supported HDR. Is it just that it’s implemented if your display and Windows supports HDR without notification or settings?

      • Mr_Buscemi@lemmy.blahaj.zoneOP
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        1 year ago

        Starfield has HDR support on consoles. Or at least Xbox does. I honestly find it a pain since everything is so dark and I can’t change the brightness without changing it on my TV settings.

        Really sucks this updated didn’t have any settings for HDR like I originally thought.

      • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.net
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        1 year ago

        I mean, it has the old kind of HDR that Oblivion had (the graphic thing that simulates your eyes adjusting to changes in light). I don’t know about the hardware display feature that uses the same name. I’m hoping this setting is to adjust the former, because I absolute hate how strong that shit is. Things can get completely washed out in white or be completely pitch black dark if you happen to be standing at the edge of a shadow or doorway. If I could, I’d just turn it off completely.

  • Delusional@lemmy.world
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    1 year ago

    I was so dumbfounded when I went into options and found so many basic settings straight up missing. Hey Bethesda, maybe finish your fucking games before releasing them.

  • m-p{3}@lemmy.ca
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    1 year ago

    Glad they added proper DLSS support for Nvidia users. Doesn’t change anything for me but more options are nice.

  • 91x@lemmy.sdf.org
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    1 year ago

    Damn, was hoping we’d see a hotfix to allow KB/M for Xbox.

    Fingers crossed.

  • prof@infosec.pub
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    1 year ago

    I was very happy to see a patch but unfortunately it’s still not playable on Linux with the current state of the Nvidia driver.

  • Mr_Buscemi@lemmy.blahaj.zoneOP
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    1 year ago

    I was finally able to play the game after the update on Xbox.

    I do not see any of the settings that Bethesda said that was added with this update.

    The display setting page still only has film grain/motion blur/depth of field as the options.

    It does feel like they fixed some of my HDR issues on Xbox. Things don’t look as washed out now as it did before.

      • Mr_Buscemi@lemmy.blahaj.zoneOP
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        1 year ago

        Correct. I am a fool. I edited the title to state the future updates will address these issues.

        I saw the 4 gig update and assumed everything in that post was included.

  • gAlienLifeform@lemmy.world
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    1 year ago

    Any plans to make console commands accessible on Xbox? I don’t see how that could be very much work for the devs to enable and it would make that version of the game a lot more fun and functional