Unity backtracks slightly on plans to charge developers for game installs - eviltoast

Game development engine Unity has U-turned on some parts of its hugely controversial plan to enforce fees on game creat…

  • Envis10n@lemm.ee
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    1 year ago

    If we could only use some sort of… identifier to know when a game has been installed… like some kind of… serial number or key that is unique per copy…

    • Railcar8095@lemm.ee
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      1 year ago

      That’s not always the case. GOG games have no serial, the installer is the same for everybody. Charging “by install” is quite impossible of they really mean that a single user would not create two charges.

      Also, games will need to ping unity servers? Are they already doing that…? This all gets weirder the more you think about it

      • Envis10n@lemm.ee
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        1 year ago

        No no, they have proprietary methods of aggregating install data so they will know.