What games had easy soft locks that prevented you from either progressing or getting a true ending? - eviltoast

The thought came to mind after reading a recent post about Baldurs Gate 3 here but it reminded me of the Japense only PSX game Mizzurna Falls where if you don’t perform a certain action early in the game you are prevented from getting a true ending. While this might not be a traditional soft lock because you can still progress to a point it made me wonder none the less.

I understand BG3 might be a hard lock because the game abruptly comes to a close I am not going to get into the semantics. The only other soft locks I can think of are with Pokemon.


Shout out to the fan translation of Mizzurna Falls. An article on the ROMHacking.net website can be found here.

    • Merwyn@sh.itjust.works
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      1 year ago

      It was some small QoL changes in the UI and menus, recommended by my friend who recommended me the game. I don’t remember exactly the changes but there was nothing big added or changed in the gameplay

    • JokeDeity@lemm.ee
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      1 year ago

      Me, more and more these days. Especially if the game has been out for a while.

    • JJROKCZ@lemmy.world
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      1 year ago

      If the game is made by Bethesda then it’s warranted. They’ve never been capable of making an acceptable ui it seems