What games had easy soft locks that prevented you from either progressing or getting a true ending? - eviltoast

The thought came to mind after reading a recent post about Baldurs Gate 3 here but it reminded me of the Japense only PSX game Mizzurna Falls where if you don’t perform a certain action early in the game you are prevented from getting a true ending. While this might not be a traditional soft lock because you can still progress to a point it made me wonder none the less.

I understand BG3 might be a hard lock because the game abruptly comes to a close I am not going to get into the semantics. The only other soft locks I can think of are with Pokemon.


Shout out to the fan translation of Mizzurna Falls. An article on the ROMHacking.net website can be found here.

  • 0110010001100010@lemmy.world
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    1 year ago

    I’d like to expand on this and say, as a 37 year old parent with a house that barely has time to play a game ONCE it’s complete and utter bullshit. I’m doing good just to finish a game, there is pretty much zero chance I’m going to play it again.

    I’ll shamelessly say I do reference walkthroughs if I expect there to be choices the impact the game in big ways.