Open source community figures out problems with performance in Starfield - eviltoast

According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.

  • stonedemoman@lemmy.world
    link
    fedilink
    English
    arrow-up
    2
    arrow-down
    1
    ·
    edit-2
    1 year ago

    Other people in these comments have been reporting Starfield crashes, some of which “brick a character” apparently if it happens on an exit save (which you can’t opt out of lol). Any sentiment of “it could be worse” just weakens our position as consumers IMO.