fossilesque@mander.xyzM to Science Memes@mander.xyzEnglish · 26 天前Percentagesmander.xyzexternal-linkmessage-square134fedilinkarrow-up11.28Karrow-down115
arrow-up11.27Karrow-down1external-linkPercentagesmander.xyzfossilesque@mander.xyzM to Science Memes@mander.xyzEnglish · 26 天前message-square134fedilink
minus-squareSzyler@lemmy.worldlinkfedilinkEnglisharrow-up2·edit-225 天前I like how some games use “increases by +10%” as percentage points and “increases by 10%” as percentage. Or how oath of exile does it, with “(base + base * increases by y%) * z% more” So with a base of 5%, chance increased by 20%, and chance increased by 30%, with a 40% more chance, you’d get: (5% + 5% x (20% + 30%)) x (1+40%) = 7.5% x 1.4 = 10.5%
I like how some games use “increases by +10%” as percentage points and “increases by 10%” as percentage.
Or how oath of exile does it, with “(base + base * increases by y%) * z% more”
So with a base of 5%, chance increased by 20%, and chance increased by 30%, with a 40% more chance, you’d get:
(5% + 5% x (20% + 30%)) x (1+40%) = 7.5% x 1.4 = 10.5%