The world is ending but here's a side quest - will RPGs ever solve their urgency problem? - eviltoast
  • Vodulas [they/them]@beehaw.org
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    9 days ago

    I didn’t really have any kind of urgency based on the story, but I do think the story fell short of being a good story.

    Spoiler warning: Satisfactory endgame and story

    spoiler

    They built up so much with the aliens talking to the pioneer and Ada acting as a translator, then towards the end it just stops happening. Then you build a ship and the story is done. Most anticlimactic ending for such a huge game