As Microsoft Flight Simulator 2024 Steam Reviews Collapse to ‘Overwhelmingly Negative,’ Dev Admits It ‘Completely Underestimated’ Excitement for the Game - IGN - eviltoast
  • I Cast Fist@programming.dev
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    1 month ago

    It’s not “stupid” if you think that you’d need several terabytes of free space to have the whole world available offline for your game (total land area is roughly 149,4 million square kilometers - assuming 1GB per 100km², you’d need 1,495 terabytes of storage). Of course, M$ knows they could’ve allowed a super lower-res version of the tiles to be installed locally (like 1MB per 100km², though that’d still require 1.5tb of storage), but why if they can force everyone to be always online?

    • lychee🍒@lemmy.blahaj.zone
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      1 month ago

      I haven’t played these games but the way I see it, if 2020 was playable offline this really should have been too. I doubt whatever graphical bump they managed between then and now was worth this kind of insane trade off

      But then again idk, maybe it was

      • PerogiBoi@lemmy.ca
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        1 month ago

        Oh no I guess this is where you’re a bit mistaken because 2020 was the same garbage. I bought 2020 4 months ago and I had the exact problems people today are having with 2024. The technology behind how they handle scenery is the exact same unfortunately. Hence why I refunded it before my 2 hour refund window.