Palworld Developer Reveals The Pokémon Patents Nintendo Claims It's Violating - eviltoast

Looking up those patents, the first alludes to a system where a player aims and fires an “item” toward a character in a field, and in doing so triggers combat, and then dives into extraordinary intricacies about switching between modes within this. The second is very similar, but seems more directly focused on tweaking previous patents to including being able to capture Pokémon in the wild, rather than only during battle. The third, rather wildly, seems to be trying to claim a modification to the invention of riding creatures in an open world and being able to transition between them easily.

  • TheEighthDoctor@lemmy.world
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    1 month ago

    Patents are not the problem, they serve as a way to share the knowledge of a creation with everyone while protecting your company for a REASONABLE TIME to compensate for the RnD costs.

    The problem is the distortion of the concept to fit late stage capitalism delights.