☆ Yσɠƚԋσʂ ☆@lemmy.ml to Programmer Humor@lemmy.mlEnglish · 1 month agoOOP theory vs practicelemmy.mlexternal-linkmessage-square50fedilinkarrow-up1198arrow-down12
arrow-up1196arrow-down1external-linkOOP theory vs practicelemmy.ml☆ Yσɠƚԋσʂ ☆@lemmy.ml to Programmer Humor@lemmy.mlEnglish · 1 month agomessage-square50fedilink
minus-squareSentient Loom@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 month agoWould you make a game with functional programming? Or anything with a GUI?
minus-square☆ Yσɠƚԋσʂ ☆@lemmy.mlOPlinkfedilinkarrow-up4·1 month agoSure yeah, I’ve done lots of UI programming with Clojure. It works great. I’ve also made small games. Why do you think it would be more difficult than with imperative style?
minus-squareFonzie!@ttrpg.networklinkfedilinkarrow-up3·1 month agoLots of things with a GUI, but games are better left for ECS.
minus-squareSentient Loom@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 month agoOk. I just read the wiki and it’s interesting. What’s a good resource for learning deeper about ECS?
Would you make a game with functional programming? Or anything with a GUI?
Sure yeah, I’ve done lots of UI programming with Clojure. It works great. I’ve also made small games. Why do you think it would be more difficult than with imperative style?
Lots of things with a GUI, but games are better left for ECS.
Ok. I just read the wiki and it’s interesting. What’s a good resource for learning deeper about ECS?