@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 16 days agoTodd Howard: 'We Don't Need to Rush' Next Fallout Gameinsider-gaming.comexternal-linkmessage-square86fedilinkarrow-up1141arrow-down17
arrow-up1134arrow-down1external-linkTodd Howard: 'We Don't Need to Rush' Next Fallout Gameinsider-gaming.com@nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish • 16 days agomessage-square86fedilink
minus-square@pkmkdz@sh.itjust.workslinkfedilinkEnglish4•edit-215 days ago That’s why Starfield fails so hard, they had to actually come up with new ideas for once. I actually enjoyed Starfield’s lore, it had interesting takes on sci-fi tropes and was pretty consistent. If only it wasn’t held back by ancient engine and gameplay elements weren’t so disconnected, it’d have been fine
minus-square@And009@lemmynsfw.comlinkfedilinkEnglish4•15 days agoA space sim, running on an engine from the Oblivion.
I actually enjoyed Starfield’s lore, it had interesting takes on sci-fi tropes and was pretty consistent.
If only it wasn’t held back by ancient engine and gameplay elements weren’t so disconnected, it’d have been fine
A space sim, running on an engine from the Oblivion.