Starfield players pirate the DLSS mod after the developer locks it behind paywall - eviltoast
  • @beefcat@lemmy.world
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    4710 months ago

    The author wasn’t selling DLSS, they were selling a shim to make it work with Starfield. That does require original work.

      • @beefcat@lemmy.world
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        3210 months ago

        Knowing how to do the work is most of the value here. Yes, it’s easy for those of us with the knowhow, but most people do not have that.

        Think of an artist who can whip up a cool drawing in about 10 minutes. It was “easy” in the moment, but only because they spent years learning and practicing the skills to make it so. You aren’t entitled to that artists labor for free just because it only took them a few minutes.

        Sit your average gamer down with a copy of Starfield and nvngx_dlss.dll and they won’t be able to do anything useful with it.

        It’s great that most modders and some artists like to share their work for free with the rest of the world, but the rest of us aren’t entitled to any of it.

          • @Nefrayu@lemmy.world
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            610 months ago

            You only have to pay for this mod once.

            An artist isn’t going to continue making modifications to a painting once you’ve bought it, not unless you pay them to do so. Presuming they aren’t feeling generous with their time.

        • @Nahvi@lemmy.world
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          -710 months ago

          I still might choose to take a picture of my buddy’s cool drawing that he bought rather than buying my own copy. Though I agree that I am certainly not entitled to a free print at the author’s expense.

          Conversely, if I bought that drawing myself and it came with reflective glass glued to the front, so that pictures turned out blurry, I might be a little annoyed. Now I can’t roll it up and put it with my other drawings without special accommodations. Also, I bought it and if I want to take a picture of it or wipe my ass with it then that is my choice. Making the life of your customers more difficult so you can make a little extra money is going to lose you some of those customers.

          Not that I begrudge someone for making good money, but that dude said he is making $40k a month from his Patreon for DLSS3 mods. Does he really feel like he isn’t get paid what his time was worth, or is he just getting greedy in a community that is usually more aligned with FOSS concepts?

      • @Katana314@lemmy.world
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        1310 months ago

        Honestly, 90% of programming work now is “I got X library to work inside of Y new system in Z engine”. It makes sense too - it’s exceedingly rare that it makes sense to reinvent someone else’s wheel - and at times, not insignificant to implement the right hooks.

      • @surewhynotlem@lemmy.world
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        310 months ago

        Things don’t need to be novel and amazing to be marketable. And if it’s that trivial, rather than pirating it people would just rewrite it. The fact that they’re stealing it means it has value.

      • @HughJanus@lemmy.ml
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        010 months ago

        Strange how they felt the need to pirate his non-work instead of just doing it themselves?

      • @Asifall@lemmy.world
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        -1010 months ago

        And starfield itself is useless without a huge stack of technology that someone else made. That’s just how software works.

        • rhsJack
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          210 months ago

          Hang on. You are telling me that schooling, parenting, and growing up in a community contributed to MY knowledge. And that, magically, will influence my art? Nonsense! I am a conduit for God.

    • @Bodongs@lemmy.world
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      1110 months ago

      Do you copy and paste comments from reddit? I read this exact comment last night I am SURE of it

    • @woelkchen@lemmy.world
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      110 months ago

      The author wasn’t selling DLSS

      So NVidia’s DLLs for DLSS are not included? (Honest question, I don’t even own the game.)

      • @bassomitron@lemmy.world
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        210 months ago

        No, they are not included. The mod I use to enable it linked to a site that archives all the different DLSS DLL file versions. Honestly though, I couldn’t tell a difference between FSR2 and DLSS 3.5 in graphical fidelity nor performance (I have a 5950x and RX 3090).

        In case anyone’s curious about the performance with those specs: I average around 60fps at 1440p with everything maxed out when I’m in the major city, New Atlantis (haven’t gotten to another huge hub yet). In smaller areas/indoors/in space, I get around 100fps.

        • @gila@lemmy.world
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          110 months ago

          Are you sure the mod you’re using is injecting DLSS3? Using the DLSS 3.5 DLL is not related to that. If it’s only injecting DLSS2, it would be entirely expected to see negligible performance difference vs. FSR2.

            • @gila@lemmy.world
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              110 months ago

              “DLSS2” and “DLSS3” are not references to the version of the DLL. They are references to different output modes of the DLL, which is also backwards compatible, i.e. the 3.5 DLL can output either mode. The Starfiels mods that were available immediately at launch do not use DLSS3, or by extension frame generation. It doesn’t matter which DLL version you use

              • @bassomitron@lemmy.world
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                110 months ago

                Well that’s what I’m saying. My 3090 can use 3.5 but it can’t do the frame generation feature that 3.5 is capable of, therefore the performance gain is negligible over FSR2. The mod I used did support DLSS 3 + frame gen.

                • @gila@lemmy.world
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                  010 months ago

                  Sure it can, I’ve got no problems using frame generation on my 3060. Any RTX card can do it

      • @beefcat@lemmy.world
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        110 months ago

        I don’t know in this particular case, but the mods I have seen require you to provide the Nvidia DLL yourself.