@beebarfbadger - eviltoast
  • 12 Posts
  • 676 Comments
Joined 1 year ago
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Cake day: July 8th, 2023

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  • but arent most RPG builds that way? You have to complete them for them to be really effective?

    That’s exactly the crux of the matter: I want a game where you grow more efficient. Start out doing the gameplay loop that I like, but badly, slowly and then get better at that gameplay loop.

    This change made my favourite gameplay loop no longer viable at all at lower levels. You don’t start out a bad sneaker and then become a good sneaker, they completely removed the ability to effectively solve areas with sneaking altogether at the start.

    I wanted to improve my viable but still flawed hacking skills, not play a different game altogether until stealth-hacking suddenly becomes available mid-game.















  • To say, for example, that there is no consequences to pollution that will kill all life on earth an order of magnitude sooner than any current prediction unless you literally undo everything you’ve done and made it up in an order of magnitude more in work to fix it than was done to create it.

    I am indeed missing the point, though mostly because the meaning of this sentence has not revealed itself to me, to put it lightly. It’s not for a lack of trying, but so far I merely have some vague suspicions what you may be trying to convey with it at best.