shapez 2 is a huge success selling over 270,000 in the first month, future plans detailed - eviltoast
  • Pissman2020@lemmy.world
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    2 months ago

    I saw a video on it from let’s game it out and bought it about 2 minutes later because I knew it would suck me in. 280 hours later I’m in the top 0.009% worldwide. I don’t have a problem, you have a problem.

  • Codex@lemmy.world
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    2 months ago

    It’s so good! The purist expression of factory building: no costs, no distractions, just automation.

    It has a great concept too in the space layer. The game is played initially on a grid like any factory game. But then you can zoom out to a higher layer where you can place chunks to define the build able area and build “space belts” which essentially codifiy the main-bus style of building. (You also get space trains, which are like trains in other games.)

    I “beat” the basic campaign and hopped back over to Satisfactory since 1.0 came out, but I’ll go back to shapez when I finish there. I hope they add more complex and tricky buildings and requirements, the challenge of assembling an efficient build in shapez is just so interesting and fun.