- cross-posted to:
- technology@zerobytes.monster
- cross-posted to:
- technology@zerobytes.monster
A Mars Colony Needs Just 22 People to Survive, Simulation Suggests::undefined
Hmm. 🤔 Did they use Rimworld as the simulator?
Not if one of those people is Elon Musk.
Oh, but I think he should be at the top of the list of people who go first. I’m sure he and 21 of his billionaire friends will surely pull through.
I would definitely volunteer him.
This reminds me of am episode of Love Death and Robots
If they provided mechs for each person, you might see more people signing up. Don’t mention the space bugs though.
Imagine the public freakout if 22 billionaires announced that they were going to Mars together.
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Which I don’t get. If I am going to be so close to death all the time I want to be with people who have a healthy level of caution.
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Agreeableness is one of the 4 big personality traits as is Neurotic. There is a reason why it hasn’t been selected out in human beings. People who expect bad things can prepare for bad things. The worst projects I have been on have been ones where everyone loved one another and diligently “and then” every rubbish idea. You need different outlooks to survive and flourish.
I don’t know this seems a lot like work. We have sales guys who shot from the hip, are friendly with everyone, and will promise the world. And you have engineering pulling their hair out about the slow motion disaster unfolding. Together things get done.
Until Eric is caught cheating on his girlfriend with Alice…
My last run on planetbase says otherwise.
I don’t think the bare minimum of people creating a self-sustaining population can afford to be monogamous. Though it doesn’t take many generations before that can start, 2nd gen might even be able to, assuming 1st gen has enough kids.
Guys, I signed up 22 times. Don’t worry, I got this.
I remember reading somewhere it was around 500-1000 for a sustainable human colony to begin. Did we get better at avoiding Hapsburg Jaws?
I was wondering the same thing before reading the article. This is for a 28 year mission, and doesn’t include setting up the base, or power and water supply.
If it’s basic generic viability I’ve always heard 30-60 though I couldn’t name a source for that.
I think that number comes from long term genetic diversity issues. Some rule in biology about inbreeding depression came up with it
Only 22? Should that include someone for Graphic Design?
I’m sure the “computer-savvy” nephew that came along to the colony can do the designer’s work, a lot cheaper too
Does playing RimWorld count as running a simulation? Cause managing 22 people is too much trouble, unless a few might just be there in case the crops don’t do well.
And then you wonder why it specifically states “no more…no less …”
I don’t know where i got this same number, maybe in a course talking about genealogy in school, a’d i use it since then.
Iirc, the Matrix used that same number for determining how many humans to leave alive outside of the matrix so that the community wound be self-sustaining before they were able to ramp up breaking people out again.