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I put some effort last night into improving Freedoom's STCDROM icon. It's one of the most obscure and rarely-used things found in Doom's IWAD files, making this a rather pointless effort, but I think I'm quite proud of the result and what I was able to come up with. The Doom palette can be quite hard to work with.
It gives me a weird pleasure to work on some of the weirder and more obscure parts of Freedoom that I know nobody else will bother with.