Silent Hill: Ascension fails to impress with greedy monetisation and cluttered UI - eviltoast
  • Refurbished Refurbisher@lemmy.sdf.org
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    1 year ago

    The second I heard the tagline “Face Your Trauma Together” during the original teaser, I thought it was going to flop.

    Clearly Genvid doesn’t exactly have respect for SH fans or for gamers in general.

      • Refurbished Refurbisher@lemmy.sdf.org
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        1 year ago

        Aside from microtransactions, releasing an unfinished product that broke on day one, and being overall low quality compared to the Team Silent games, they are essentially making fun of trauma and PTSD as a concept. Compare that to Silent Hill 2, which was very respectful in how it handled the concept of trauma and PTSD, and it becomes quite obvious.

        The fact that this sticker exists: v2sdwgsi9lxb1 Should tell you enough.

  • Computerchairgeneral@kbin.social
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    1 year ago

    I’ve been expecting this to be a trainwreck for a while now, but I was really expecting that to be from the Twitch Plays style of gameplay, not the fact that the game had pay-to-win mechanics. It’s impressive how they managed to stumble right out of the gate.

    • Jinxyface@kbin.social
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      1 year ago

      It’s impressive how they managed to stumble right out of the gate.

      Is it? This is Konami we’re talking about. This should be what people expect at this point

  • Feydaikin@beehaw.org
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    1 year ago

    Aside from the point that SH:A is just another over-monetized scam, I am quite interested in how much money that first stream garnered them. Because the more I read about it it seems like everyone and their grandmother bought into it to try it out.

    I am sincerely hoping that isn’t the case.