Given many new handhelds coming on the scene and general disinterest of Microsoft to support the market, do you think SteamOS will take place of default OS the same way Android did on phones some time ago?
For the future of PC gaming I sure as hell hope so. People stick to and defend Windows as their go-to 'till the bitter end, likely not realizing Linux could be everything their Windows machine is and there is a real industry player with a lot of money making this reality right now. If we just let it.
If we would just give Linux the critical mass, we could free the last locked aspect of PC gaming, the OS itself. That way we would no longer be at the whims of Microsoft’s decisions because let’s face it, even Windows users hate the shit they do.
Linux, currently, cannot handle everything Windows can unfortunately. Windows also has a massive software support advantage. Valve are in the best place to try and give Linux to the masses, but that’s a lot of work and it won’t have much return for them. Windows getting worse is the way Linux will get more market share, but most people are not power users and will probably just use Windows anyway as it ‘just works’.
Windows, currently, cannot handle everything Linux can. Linux also has a massive software support advantage, running on vastly more hardware and architectures than Windows does.
Linux has already been given to the masses. People use it every day in super user friendly ways; they just don’t realize they’re using Linux.
The only reason people use Windows is because they don’t choose it. Imagine if every PC sold had a Linux option and a Windows option that cost an extra $100. What do you think people would buy?
The same hardware running Linux will easily outperform Windows (especially at the most common end user tasks like web browsing) by a long shot. In a few days NTFS turns 30 years old FFS (LOL).
Any given hardware accessory will “just work” when plugged in to a Linux PC but Windows will require a special driver that you have to go out and find on your own at the vendor’s website that will be bloated AF. It’ll also reinstall it if you change the USB port LOL.
I get it you like Linux, so do I. And I just have yet to have a smooth experience with it as a desktop and for games. We talking about the average gaming market here, nothing more, Linux is obviously very powerful and is the most used OS outside of desktops.
Most users have Nvidia cards that still do not play nicely with a lot of Linux setups, although that seems to be coming around now. Linux is a very customisable platform and it can be a lot better than Windows if you spend the time tweaking every aspect of it, but you are kidding yourself if you think Linux is better OOTB than Windows for most users. It’s fine for us to stick our heads into wikis and play around in the terminal, but most people don’t want to bother with all that.
I hope Linux does get more adoption so that support is further improved and I hope it reaches that tipping point where most people can pick up for their everyday machines.
Uh, no. I tried Linux (Mint). I hated it. It doesn’t even have a damn colorblind mode… The best you can hope for is a goofy workaround with some app that’s meant for devs testing colorblind modes, and that may or may not even work. Colorblind mode is a rock bottom basic accessibility feature, especially in 2023, and the most highly recommended distro for people coming from Windows doesn’t even have that.
And it rather shows that average or non-Linux-nerd users, and what they need from their OS, are not a priority at all, which means the system will never be friendly or appealing to them until and unless that changes.
I also personally hated the way it wanted me to install everything from a launcher, vs downloading exe’s from their owners websites that have a lot more info than the generic Linux launcher does.
I hated all the crashes, the requirement for tinkering at random times when I really just needed my PC to work reliably, and the way so many people in the Linux community look down on and/or insult everyone who asks for help with anything or has any gripe about Linux (thus assuring helpful feedback from average users won’t be reporter or heard, their problems won’t be fixed, and confusing UI will remain confusing and bogged down in jargon).
Linus Tech did a good youtube series on what Linux is like to encounter as a newbie. He had problems. When even one of the most popular tech/PC youtubers has problems right out the gate, how can you expect it to work for everyone else?
I want it to get better and become a real conpetitor to Windows, but it just flat out isn’t yet except for specific applications like servers, and pretending it is only insures it won’t ever be. The culture around it is holding it back.
Tl;dr: there are actually quite a lot of people like me who are aware of Linux and choose Windows or Mac instead.
Linux, currently, cannot handle everything Windows can unfortunately.
I mean it could, companies just don’t port their software because there’s not enough market share to justify it. And there’s not enough market share because the software isn’t there. and the software isn’t there…
The reason Valve is so heavily investing in Linux is that they know that Microsoft could - in theory - flip a switch and kill their business, especially because Microsoft themselves is a competitor to Valve in the form of Xbox and Gamepass.
It’s a defensive tactic, not a money-making venture.
Fuck I hope so
SteamOS’s UI is incredible. It’s not always easy for a UI to be feature rich while also being intuitive and easy to use, but Valve did a wonderful job. I love pulling up the Quick Menu to check the battery and time or tweak a setting without needing to pause the game or go back to the Home Menu.
IMO Steam OS is the “Windows” for handhelds. Sure there will be lots of variants of Linux with custom skins (hell even Windows itself). However, I think Steam OS has already established itself as a comfortable default for most people due to how optimized the UI is for handhelds and the fact it works out of the box for most PC games without any tinkering 🙂
It would be a good thing. Gaming on windows has been a shit experience since everything after windows 7. I don’t want to have to manually(or scriptedly) remove candy crush installer icons among other bloat shit every time I install the os just for a basic clean experience that still spies in me.
Steam OS is awesome. I consider myself a tech savvy person, yet I never felt the need to tinker with my Steam Deck to run retro games or emulate stuff since I have it (1+ year)
The library of games running natively or with minimal controller changes is so big I will probably not run out of games and Im playing more than ever.
I’d love to see the return of Steam Machines. I loved the concept back in 2014 but Linux gaming absolutely wasn’t ready back then. A first party Valve Steam Machine could be a great entry point for many potential new PC gamers.
SteamOS has been out on Steam Deck for 18 months, but still no general release in sight. I wouldn’t hold my breath. I think we’ll just have to continue to make do with the likes of ChimeraOS/Nobara.
Is there some specific feature that SteamOS brings to the table that people are looking for? So far as I know, a stripped down installation Debian or Ubuntu (Valve likes to base their packages off of Ubuntu) with an Xserver script that directly launches steam in big picture mode ought to create roundabout the same experience I would think.
SteamOS 2.x was based on debian, but that hasn’t been updated in years. The Steam Deck launched with SteamOS 3, which is actually built on top of arch and is much more akin to Manjaro. As for your question, it’s mostly the “game mode”, which uses IIRC Wayland and wraps games inside gamescope which provides a bit more control in the form of controlling frame rate, resolution, etc externally, but regardless, that can and has been achieved in custom distros. I think the main appeal of SteamOS honestly is the package of an immutable OS optimized for running games on steam. It prevents non-linux users from breaking things and tries to make it feel more like a “console” with a “desktop mode” (KDE Plasma) and “app store” (ala flatpaks). I’ve toyed with the idea of running it or similar on my gaming PC but always run into the difficulty of Nvidia drivers on Linux.
True. There is an unofficial release - HoloIso - which uses Valves packages but is not quite complete. Also manufacturers may be able to get access as Valve previously has been keen on getting other manufacturers to buy into it’s hardware attempts (e.g. Steam PCs previously, and VR now) but I’d expect the manufacturers to be making a big deal of it if they were launching a SteamOS handheld. It seems Valve want to keep exclusivity on Steam Deck for now (which makes some sense given how successful it’s been)
(which makes some sense given how successful it’s been)
It really doesn’t make sense, considering how small the hardware profit margins probably are, if any.
What would make sense is making the Steam-first OS open to be installed on any device.
It doesn’t matter if there’s no hardware profit margin if the end result is, as it seems to be, more people buying more games from steam. That’s no different than most console manufacturers anyways - so far as I know, none of them are in it to make profit off the hardware itself, just the exclusivity.
Granted, Steam Deck still let’s you run non-steam games and connect other launchers, but even so most people will buy from steam for it regardless.
the end result is, as it seems to be, more people buying more games from steam.
This is the end result of releasing their software, not selling more hardware.
Oh look, you stumbled on to the point. Valve would benefit from making a more console-like pc (a la the steam boxes from yesteryear) because it could get more people into the valve ecosystem. There are people who buy consoles simply because they offer the simplicity of buying a prebuilt thing that you don’t need to fudge around with and comes integrated with everything you need to run the games.
I didn’t “stumble onto” anything. Valve would benefit much more from simply releasing their operating system for universal hardware use than they ever would from hardware sales. That was my point from the beginning.
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Most of the SteamOS features are also available on Windows by launching Steam in big picture mode.
No they aren’t. They’re vertically integrated. I don’t think you understand what the SteamOS features actually are. It’s more than just a GUI.
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Note: You can actually play Halo on a Steam Deck. I’ve played it with friends over the internet and two of us were on a Steak Deck and Linux desktop. The other two were on Windows. It worked well.
(But, yeah, there still are a few other games that don’t have anti-cheat enabled, such as Fortnite and Destiny 2.)
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I at least suspect there will be a community porting some variant of SteamOS to the more popular handhelds.
ChimeraOS already works on pretty much anything.
“Works” to varying degrees. It usually needs to be tailored to the hardware.
Tailored by the user or the dev? What type of hardware? I have not had to do anything special yet on any of the devices I have installed it on.
By the developers. You can’t just slap it on anything and expect it to work properly. When the Ally was first released there was no sound and no WiFi. You have to use the “experimental” version to get it running kind of okay on there.
Probably not while ARM handhelds are so popular. I think that it’s a good choice for intel and AMD for now, though.
This is a weird comment to me, SteamOS could have an ARM build, Valve would just need to release a ARM build of their distro (and Steam for Linux).
There’s definitely ARM for lots Linux software and distros, so assuming Valve hasn’t done anything particularly weird, aside from the build infrastructure, that’s probably not even that big of a job.
They would then also “just” need to develop and ship an x86 to arm translation layer, like Rosetta 2.
There are several other emulators that already exist for Linux (that they could contribute to/improve).
Ignoring that for a second though, this is a problem for Windows handhelds as well. If Valve was going to build up the ARM “PC” gaming market though, they’d need to start with making ARM Steam builds available.
Edit: I’m guessing those ARM handhelds aren’t making Valve money and are probably more for emulation themselves (i.e., for Valve to do this, they’d need things in place to where it would benefit them via sales in Steam).
What are these many new handhelds you speak of
Ayaneo 2 is one apparently. ROG Ally is one. And there are at least 8 more: https://retrododo.com/best-handheld-gaming-pcs/
They are way more powerful but makes less use of the power. Also way more expensive most of the time. Valve actually sells the Deck at a loss and hope to get it back on games. It’s currently the best value for money.
Valve actually sells the Deck at a loss and hope to get it back on games.
this was probably true for the first months but the hardware parts of the steam deck got cheaper over time in particular any flash chips (RAM/SSD) aswell as the older AMD APU
probably the reason why Valve discounts it up to 20% in sales sometimes